<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>20 Questions Film &#187; Directing</title>
	<atom:link href="https://20questionsfilm.com/tags/directing/feed/" rel="self" type="application/rss+xml" />
	<link>https://20questionsfilm.com</link>
	<description>art is in the questions you ask</description>
	<lastBuildDate>Sun, 05 May 2019 09:51:46 +0000</lastBuildDate>
	<language>en-US</language>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.0.38</generator>
	<item>
		<title>The Storyteller Series: Shooting For Editing</title>
		<link>https://20questionsfilm.com/the-storyteller-series-shooting-for-editing/</link>
		<comments>https://20questionsfilm.com/the-storyteller-series-shooting-for-editing/#comments</comments>
		<pubDate>Tue, 01 Nov 2016 19:18:41 +0000</pubDate>
		<dc:creator><![CDATA[Mads Black]]></dc:creator>
				<category><![CDATA[Directing]]></category>
		<category><![CDATA[Editing]]></category>
		<category><![CDATA[Special]]></category>
		<category><![CDATA[The Storyteller Series]]></category>
		<category><![CDATA[Adobe Premiere Pro]]></category>
		<category><![CDATA[Day For Night]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[El Mariachi]]></category>
		<category><![CDATA[Low-Budget]]></category>
		<category><![CDATA[Nesting]]></category>
		<category><![CDATA[Robert Rodriguez]]></category>
		<category><![CDATA[The Storyteller]]></category>
		<category><![CDATA[Visual FX]]></category>

		<guid isPermaLink="false">http://20questionsfilm.com/?p=1742</guid>
		<description><![CDATA[When you&#8217;re shooting a low-budget film, chances are you will be making some concessions in post, as well. To make sure both principal photography and post-production make the most of what budget&#8217;s available, you want to think of the two production stages as a whole &#8211; and one way to do that, is to &#8216;shoot [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>When you&#8217;re shooting a low-budget film, chances are you will be making some concessions in post, as well. To make sure both principal photography and post-production make the most of what budget&#8217;s available, you want to think of the two production stages as a whole &#8211; and one way to do that, is to &#8216;shoot for the edit.&#8217;</strong></p>
<p>Now, when you&#8217;re shooting for editing, you can do so to various degrees. A prime example that&#8217;s often brought up when shooting for editing is mentioned, is Robert Rodriguez&#8217; <em>El Mariachi</em>. Hear the director explain how he planned his shots with the final edit in mind.</p>
<p>&nbsp;</p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/VQE9eEmu1b4" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<p>This is obviously taking it to the extremes. With digital cameras, laptop workstations and powerful editing software, your options are plentiful, even on a budget. So let&#8217;s take a look at how director and co-writer of <em>The Storyteller</em>, Joe Crump, approached the shoot &#8211; knowing that he would also be editing the footage. Here&#8217;s our conversation.</p>
<blockquote><p><strong>Why did you decide to edit the film yourself? Pros and cons to this approach?</strong></p>
<p>&nbsp;</p>
<p>In filmmaking, the story is told three times, 1. by the screenwriters, 2. by the director and 3. by the editors. I wanted to be involved in all three parts of this process. I also love to edit and my co-editor was my daughter, Katie Crump &#8211; who sat by my side and helped me craft the story.</p>
<p>&nbsp;</p>
<p>So the pros of doing it myself is that it&#8217;s a hell of a lot of fun and I got to spend a lot of time with Katie. I also had help syncing the dailies from Nick Andrews, Saxony Wynecoop and Emelie Flower&#8230; which made our job a lot easier since they had to be done manually.</p>
<p>&nbsp;</p>
<p>The cons &#8211; I couldn&#8217;t blame anyone else for my mistakes as a director or not getting coverage. I was told by several people that I should let someone else edit it &#8211; that I was too close to it &#8211; and I suppose that may turn out to be the case, but I don&#8217;t think it has. In fact, I think being close to it might have helped.</p>
<p>&nbsp;</p>
<p><strong>Knowing you would be editing yourself, how did you plan ahead? Did you organize the footage in a certain way?</strong></p>
<p>&nbsp;</p>
<p>We had a wonderful script supervisor, Michael Blomquist. He kept amazing notes and handed us a very detailed log when all was said and done. We also had a sound log that was very helpful from our sound mixer Bud Osborne. We kept all the camera file names so it was easy to cross reference.</p>
<p>&nbsp;</p>
<p>After that, we kept track of everything by the day we shot it. We then created sequences that were about 5 minutes in length &#8211; we&#8217;d break them up by shot.</p>
<p>&nbsp;</p>
<p>We then nested each of these sequences into one long master sequence. Using nested sequences speeds everything up and makes it much easier to find the shots you are looking for on your timeline.</p>
<p>&nbsp;</p>
<p>We used an Alexa Mini and our camera original files were ProRes 4444, which won&#8217;t play on a PC &#8211; so we ended up making proxies to edit picture. While we were editing, (we used Premiere Pro CC), Adobe upgraded Premiere and now we can play the camera original on the PC &#8211; we still can&#8217;t open those files on a PC in Quicktime without hacking the metadata &#8211; and that caused the software to crash&#8230; you gotta love Apple and their proprietary codec.</p></blockquote>
<div>Ok, let&#8217;s stop right there and talk about &#8216;nesting sequences&#8217; for a moment. <em>Nesting</em> is an editing trick used to keep your workflow organized and manageable, even when dealing with large amounts of footage. It allows you to edit sections of the story (ex. <em>the first meeting</em>, <em>the murder</em> or <em>the final reveal</em>) separately and then later collect all these sections in a master timeline, move them around as needed, do overall color correction, add transitions, etc., without having to keep track of every single clip or soundbite. Here&#8217;s a more in-depth explanation of how to use <em>nesting</em> in Premiere Pro CC.</div>
<div></div>
<p>&nbsp;</p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/U-dbBtIRqjg" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<div></div>
<blockquote><p><strong>Did the fact that you knew how you would be editing the film inspire any of your choices while shooting? Shot compositions? Long takes vs short takes? Blocking and actions?</strong></p>
<p>&nbsp;</p>
<p>Yes, absolutely. I spent a lot of time creating a shot list before I started directing. This is my first narrative feature film, so I had a good deal of fear and trepidation going into it &#8211; thinking that somehow, when I got on the set, everything would go to hell and I&#8217;d forget all the important things I needed to include or watch out for in the film. My shot list was 100 pages of notes, 100 pages of location pictures and diagrams and 90 pages of script. I broke up my shotlist into binders that we broke up by location. That way I wouldn&#8217;t have to carry all 300 pages, just the pages I needed for that particular location. Yes, this was probably overkill, but it makes things a lot more relaxing when you are prepared and it made it possible for me to work with my Director of Photography, Dan Clarke to come up with some additional shots that were better than I had planned on my own. As the shoot went on, my expectations of what our shots should look like and do got higher and higher. I didn&#8217;t just want to tell the story, I wanted to do it elegantly &#8211; and sometimes, you have to be there on the set to see something, an angle, a space, a camera move, the right angle of daylight&#8230; and take advantage of it when it appears. This takes a calm set and an fully engaged crew.</p>
<p>&nbsp;</p>
<p>I was expecting to have a lot more emergencies than we ended up having. I was fortunate to have a great production team keeping things moving, headed up by our Producer, Rachel Noll.</p>
<p>&nbsp;</p>
<p>We have a lot of live music in the movie, but we don&#8217;t just stay on people singing, we tell the story while the music is being played &#8211; so Rachel Noll (co-writer) and I designed a lot of the montage sequences around these songs. We freely played with time, location, memory &#8211; all that stuff during the songs. We also had to estimate how long it would take for certain images and sequences to play &#8211; how much screen time they would take &#8211; and I designed the shots so that we only had to shoot the parts of the song that we would actually show. I would like to have had more time to shoot more coverage, but it all ended up working pretty well when we got into the cut.</p>
<p>&nbsp;</p>
<p><strong>How did the intended use of visual effects in certain scenes affect how they were shot &#8211; and how does this play into how you are now editing those scenes?</strong></p>
<p>&nbsp;</p>
<p>We tried to use practical effects whenever we could. Dan put an LED light on the end of a wand and we floated it into the scene for the fairy effect. Some of the shots we don&#8217;t have that effect and you can tell because the light being cast from the LED gives a wonderful look on any object or person near the fairy &#8211; when we didn&#8217;t use it (usually because of time constraints), we had to fake the glow on their faces in After Effects. That worked too, but it was time consuming in post and never looked quite as nice.</p>
<p>&nbsp;</p>
<p>We also shot a lot of Day for Night. Our main actor was a 10 year old girl (Brooklyn Rae Silzer) and because we shot under SAG Ultra Low Budget rules, we had to limit the times and hours we could use her. Most of the work we did in the woods was day for night &#8211; same with the work we did outside on the Fairy Bridge. Dan Clarke, our DP, also did most of the VFX work on the film&#8230; some of the effects have 35 or 40 layers in 3D space.</p></blockquote>
<p>35-40 layers of effects in 3D space is a far cry from the simplicity of the shots described by Robert Rodriguez in the video at the top, but both approaches share a common goal: Making the best film you can with the means available to you.</p>
<p>For more on shooting day-for-night, <a href="http://20questionsfilm.com/shooting-day-for-night/" target="_blank">check out our article on the subject here</a>. And if you would like to take a peek behind the scenes of The Storyteller and see how some of the VFX shots were created, <a href="http://20questionsfilm.com/how-to-do-a-practical-visual-fx-test/" target="_blank">here&#8217;s a video of an early visual FX test</a>.</p>
]]></content:encoded>
			<wfw:commentRss>https://20questionsfilm.com/the-storyteller-series-shooting-for-editing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WATCH: The Difference Between Commercial And Narrative Directing</title>
		<link>https://20questionsfilm.com/watch-the-difference-between-commercial-and-narrative-directing/</link>
		<comments>https://20questionsfilm.com/watch-the-difference-between-commercial-and-narrative-directing/#comments</comments>
		<pubDate>Mon, 15 Feb 2016 19:27:12 +0000</pubDate>
		<dc:creator><![CDATA[Mads Black]]></dc:creator>
				<category><![CDATA[20 Questions Video Interview]]></category>
		<category><![CDATA[Directing]]></category>
		<category><![CDATA[Commercials]]></category>
		<category><![CDATA[Director]]></category>
		<category><![CDATA[Jesse Harris]]></category>
		<category><![CDATA[NFFTY]]></category>
		<category><![CDATA[Video Interview]]></category>

		<guid isPermaLink="false">http://20questionsfilm.com/?p=1520</guid>
		<description><![CDATA[Jessie Harris, Director and Founder of the NFFTY Film Festival in Seattle, discusses the differences between commercial and narrative directing. He&#8217;s done both and he&#8217;s bringing up some good points to keep in mind, if you are currently doing one and want to try your hand at the other. &#160; Jesse Harris is a Los [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>Jessie Harris, Director and Founder of the NFFTY Film Festival in Seattle, discusses the differences between commercial and narrative directing. He&#8217;s done both and he&#8217;s bringing up some good points to keep in mind, if you are currently doing one and want to try your hand at the other.</strong></p>
<p><center></p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/MjuXdZDXx-A?showinfo=0" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<p></center>Jesse Harris is a Los Angeles-based commercial director with numerous projects under his belt, working with some of the biggest companies in the world. He is also the founder of NFFTY – a Seattle film festival for talented, young filmmakers. The biggest of its kind, actually.</p>
]]></content:encoded>
			<wfw:commentRss>https://20questionsfilm.com/watch-the-difference-between-commercial-and-narrative-directing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WATCH: How To Get Professional Representation as a Director</title>
		<link>https://20questionsfilm.com/watch-how-to-get-professional-representation-as-a-director/</link>
		<comments>https://20questionsfilm.com/watch-how-to-get-professional-representation-as-a-director/#comments</comments>
		<pubDate>Tue, 05 Jan 2016 20:27:05 +0000</pubDate>
		<dc:creator><![CDATA[Mads Black]]></dc:creator>
				<category><![CDATA[20 Questions Video Interview]]></category>
		<category><![CDATA[Directing]]></category>
		<category><![CDATA[Commercials]]></category>
		<category><![CDATA[Film Festivals]]></category>
		<category><![CDATA[Jesse Harris]]></category>
		<category><![CDATA[NFFTY]]></category>
		<category><![CDATA[Representation]]></category>
		<category><![CDATA[Video Interview]]></category>

		<guid isPermaLink="false">http://20questionsfilm.com/?p=1460</guid>
		<description><![CDATA[What comes first; the chicken or the egg? The representation or the jobs? While it might not be feasible to put yourself in the running for directing national commercials right out of the gates and without representation, that doesn&#8217;t mean you can&#8217;t (or shouldn&#8217;t) do the same work under the radar. Commercial director, Jesse Harris, [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>What comes first; the chicken or the egg? The <em>representation</em> or the <em>jobs</em>? While it might not be feasible to put yourself in the running for directing national commercials right out of the gates and without representation, that doesn&#8217;t mean you can&#8217;t (or shouldn&#8217;t) do the same work under the radar.</strong></p>
<p>Commercial director, Jesse Harris, talks about how he first got professional representation as a director and how he got to a point where he felt he was ready for it.</p>
<p><center></p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/lpkfc6an0vs?showinfo=0" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<p></center>And while on the subject, let&#8217;s have him elaborate a bit, shall we?</p>
<p><center></p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/kfMOE-E5S38?showinfo=0" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<p></center>Jesse Harris is a Los Angeles-based commercial director with numerous projects under his belt, working with some of the biggest companies in the world. He is also the founder of NFFTY &#8211; a Seattle film festival for talented, young filmmakers. The biggest of its kind, actually.</p>
]]></content:encoded>
			<wfw:commentRss>https://20questionsfilm.com/watch-how-to-get-professional-representation-as-a-director/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WATCH: Common Traits In Films By Young Filmmakers &#8211; And How To Fix The Problems</title>
		<link>https://20questionsfilm.com/watch-common-traits-in-films-by-young-filmmakers-and-how-to-fix-the-problems/</link>
		<comments>https://20questionsfilm.com/watch-common-traits-in-films-by-young-filmmakers-and-how-to-fix-the-problems/#comments</comments>
		<pubDate>Thu, 17 Dec 2015 02:44:17 +0000</pubDate>
		<dc:creator><![CDATA[Mads Black]]></dc:creator>
				<category><![CDATA[20 Questions Video Interview]]></category>
		<category><![CDATA[Directing]]></category>
		<category><![CDATA[Advice]]></category>
		<category><![CDATA[Jesse Harris]]></category>
		<category><![CDATA[NFFTY]]></category>
		<category><![CDATA[Video Interview]]></category>

		<guid isPermaLink="false">http://20questionsfilm.com/?p=1433</guid>
		<description><![CDATA[Filmmakers of any age are wise to speak from their heart and to draw on their personal experiences. Which is probably why NFFTY-founder, Jesse Harris, sees a lot of coming-of-age stories from younger filmmakers. No surprises there. But if you wish to stand out from the crowd, listen to what Jesse also sees a lot [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>Filmmakers of any age are wise to speak from their heart and to draw on their personal experiences. Which is probably why NFFTY-founder, Jesse Harris, sees a lot of coming-of-age stories from younger filmmakers. No surprises there.</strong></p>
<p>But if you wish to stand out from the crowd, listen to what Jesse <em>also</em> sees a lot of &#8211; and how to fix some of the common problems.</p>
<p><center></p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/j4vqkwKCWuc?showinfo=0" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<p></center>Much more from Jesse and a great many other exciting filmmakers on our <a href="https://www.youtube.com/channel/UCjxE9SeqkmCdsdKTOIC46Kg" target="_blank">YouTube channel</a>. Be sure to subscribe to both our channel and <a href="http://20questionsfilm.com/newsletter/">our newsletter</a>.</p>
]]></content:encoded>
			<wfw:commentRss>https://20questionsfilm.com/watch-common-traits-in-films-by-young-filmmakers-and-how-to-fix-the-problems/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WATCH: What Is A Commercial &#8216;Treatment&#8217;?</title>
		<link>https://20questionsfilm.com/watch-what-is-a-commercial-treatment/</link>
		<comments>https://20questionsfilm.com/watch-what-is-a-commercial-treatment/#comments</comments>
		<pubDate>Thu, 19 Nov 2015 01:10:08 +0000</pubDate>
		<dc:creator><![CDATA[Mads Black]]></dc:creator>
				<category><![CDATA[20 Questions Video Interview]]></category>
		<category><![CDATA[Directing]]></category>
		<category><![CDATA[Commercials]]></category>
		<category><![CDATA[Director]]></category>
		<category><![CDATA[Jesse Harris]]></category>
		<category><![CDATA[NFFTY]]></category>
		<category><![CDATA[Treatment]]></category>
		<category><![CDATA[Video Interview]]></category>

		<guid isPermaLink="false">http://20questionsfilm.com/?p=1381</guid>
		<description><![CDATA[Jesse Harris &#8211; commercial director for clients such as Volvo, Microsoft, Coca-Cola, Disney and Virgin America &#8211; explains to us, in layman&#8217;s terms, what a treatment is and why you make one as a commercial director, when you are bidding for a project. &#160; Much more from Jesse and a great many other exciting filmmakers on [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.jesseharrisfilms.com/" target="_blank">Jesse Harris</a> &#8211; commercial director for clients such as Volvo, Microsoft, Coca-Cola, Disney and Virgin America &#8211; explains to us, in layman&#8217;s terms, what a <em>treatment</em> is and why you make one as a commercial director, when you are bidding for a project.</p>
<p><center></p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/WPiNZdi_-QY?showinfo=0" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<p></center>Much more from Jesse and a great many other exciting filmmakers on our <a href="https://www.youtube.com/channel/UCjxE9SeqkmCdsdKTOIC46Kg" target="_blank">YouTube channel</a>. Be sure to subscribe to both our channel and <a href="http://20questionsfilm.com/newsletter/">our newsletter</a>.</p>
]]></content:encoded>
			<wfw:commentRss>https://20questionsfilm.com/watch-what-is-a-commercial-treatment/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Friday Fluff: The Visual Comedy of Edgar Wright</title>
		<link>https://20questionsfilm.com/friday-fluff-the-visual-comedy-of-edgar-wright/</link>
		<comments>https://20questionsfilm.com/friday-fluff-the-visual-comedy-of-edgar-wright/#comments</comments>
		<pubDate>Fri, 16 Oct 2015 19:06:23 +0000</pubDate>
		<dc:creator><![CDATA[Mads Black]]></dc:creator>
				<category><![CDATA[Directing]]></category>
		<category><![CDATA[Comedy]]></category>
		<category><![CDATA[Composition]]></category>
		<category><![CDATA[Edgar Wright]]></category>
		<category><![CDATA[Simon Pegg]]></category>
		<category><![CDATA[Visual Storytelling]]></category>

		<guid isPermaLink="false">http://20questionsfilm.com/?p=1316</guid>
		<description><![CDATA[In the immortal words of Heath Ledger&#8217;s Joker: Why so serious? It&#8217;s Friday. Take a moment by the virtual water cooler and enjoy the visual comedy of Edgar Wright. You might learn something. Scratch that. You will learn something. Every Frame A Painting is absolutely (W)right in pointing out the laziness in most American comedies [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>In the immortal words of Heath Ledger&#8217;s <a href="https://www.youtube.com/watch?v=jrIc1SlA7O8" target="_blank">Joker</a>: <em>Why so serious?</em></strong></p>
<p>It&#8217;s Friday. Take a moment by the virtual water cooler and enjoy the visual comedy of <a href="http://www.edgarwrighthere.com/" target="_blank">Edgar Wright</a>. You might learn something. Scratch that. You <em>will</em> learn something. <a href="https://www.youtube.com/channel/UCjFqcJQXGZ6T6sxyFB-5i6A" target="_blank">Every Frame A Painting</a> is absolutely (W)right in pointing out the laziness in most American comedies and in using the British filmmaker as an example of how to be creative with your visual comedy.</p>
<p><center></p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/3FOzD4Sfgag?showinfo=0" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<p></center>h/t <a href="https://www.youtube.com/channel/UCjFqcJQXGZ6T6sxyFB-5i6A" target="_blank">Every Frame  A Painting</a></p>
]]></content:encoded>
			<wfw:commentRss>https://20questionsfilm.com/friday-fluff-the-visual-comedy-of-edgar-wright/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mad Man Of Steel: Why George Miller Will Save Superhero Films</title>
		<link>https://20questionsfilm.com/mad-man-of-steel-why-george-miller-will-save-superhero-films/</link>
		<comments>https://20questionsfilm.com/mad-man-of-steel-why-george-miller-will-save-superhero-films/#comments</comments>
		<pubDate>Tue, 25 Aug 2015 19:22:20 +0000</pubDate>
		<dc:creator><![CDATA[Mads Black]]></dc:creator>
				<category><![CDATA[Directing]]></category>
		<category><![CDATA[Fede Ponce]]></category>
		<category><![CDATA[Federico Ponce]]></category>
		<category><![CDATA[George Miller]]></category>
		<category><![CDATA[Mad Max]]></category>
		<category><![CDATA[Man of Steel]]></category>
		<category><![CDATA[Marvel]]></category>
		<category><![CDATA[Metaphors]]></category>
		<category><![CDATA[Mythology]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Superhero]]></category>
		<category><![CDATA[Symbolism]]></category>

		<guid isPermaLink="false">http://20questionsfilm.com/?p=1142</guid>
		<description><![CDATA[The following is an opinion piece by guest blogger Federico Ponce – whom you’ve hopefully already been acquainted with through our series of video interviews with him. If not, go check them out. Fede is a freelance MoGraph and Visual FX artist, has worked as creative director on several Marvel project (like Iron Man, Avengers [&#8230;]]]></description>
				<content:encoded><![CDATA[<blockquote><p>The following is an opinion piece by guest blogger Federico Ponce – whom you’ve hopefully already been acquainted with through our <a href="http://20questionsfilm.com/?s=fede+ponce">series of video interviews with him</a>. If not, go check them out. Fede is a freelance MoGraph and Visual FX artist, has worked as creative director on several Marvel project (like <em>Iron Man</em>, <em>Avengers</em> and <em>Thor</em>) and is currently working on his own project, <a href="http://prefundia.com/projects/view/sebastian-the-slumberland-odyssey/5820/" target="_blank"><em>Sebastian: The Slumberland Odyssey</em></a>.</p></blockquote>
<hr />
<p>For the last decade or so, I have seen a shift in the way big budget movies are created. I feel compelled to share my humble opinion on the topic, because I am a film lover &#8211; and a big superhero nerd. For that same reason this is not something I say lightly, but I believe that superhero movies are damaging the core of storytelling. They have evolved into a massive, lucrative spectacle, but for those of us wanting a bit more, they unfortunately leave our palettes dry. <strong>I am convinced that art and entertainment can coexist and that the industry does not need to dumb something down in order to make it marketable and memorable. </strong></p>
<p>That&#8217;s why, when I heard the rumor that George Miller was potentially going to direct Man of Steel 2, I was sold. Let me tell you why.</p>
<p><em>Mad Max: Fury Road</em> was a $100 million dollar gamble that paid off handsomely. It became a massive box office success as well as one of the highest rated movies by critics and audiences alike. I say gamble, because in the world of big films nothing is a guarantee. Whoever had the vision to hire the director responsible for <em>Happy Feet</em> and have him dig up his own post-apocalyptic, high octane, testosterone driven re-make was on to something.</p>
<p>But George Miller didn’t stop there; he took the entire hero myth and flipped it on its head, giving us a brand new vision of what action movies could be. He did so facing a market that prefers massive tent pole franchises that focus on being “popular” rather than breaking ground.</p>
<p>I love going to the theater and having a public experience with the audience, but in this particular case I avoided the hype and waited a few months to see it at home; I was looking for a more intimate experience and boy did I get my money’s worth with <em>Mad Max: Fury Road</em>.</p>
<p>&nbsp;</p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/hEJnMQG9ev8?showinfo=0" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<p><em>SPOILERS AHEAD: please stop reading if you have not seen the film yet.</em></p>
<p>From a technical standpoint, this movie shines in every single department. The visual effects are incredible, flawless and in a sense painterly and stylized without being distracting. The practical effects are equally impressive. There is a stunning choreography between the camera work, the action and the art direction. In fact, every design and visual cue in this movie carries a lot of weight; no detail is left untouched as each piece has been carefully crafted with meticulous detail to further the story and enrich the film’s mythos. The sound design is harmonized and perfectly synchronized in tone and rhythm with the high speed pacing and staccato editing of the film. All acts and beats develop organically and the film does not stop. The pacing is perfect.</p>
<p><strong>This is, at its worst, the best action film to be recorded in the last decade. At its best, it’s an industry-changing piece of art. Here is why:</strong></p>
<p><em>Mad Max: Fury Road</em> has a rich, deep mythology that combines the exploited patriarchal and linear warrior myth with an emerging new myth: The female creation myth. The movie is ground breaking in that it takes these two myths and dispels its gender associations. Not only that, but Miller understands <em>metaphor</em> perfectly, he understands iconography and language, and he interweaves them into a new fascinating world, the like of which I have not seen in an action movie before. The dialogue is not expository, it’s enticing and the performances of the actors showcase how complex these characters are.</p>
<p><strong>So let’s talk about the characters.</strong></p>
<p>The main vehicles of metaphor for the regeneration myth are <strong>Furiosa</strong>, <strong>Max</strong> and <strong>Nux</strong>. The secondary players are <strong>Immortan Joe’s wives</strong> and the <strong>Vuvalini</strong> (derived from vulva – origin of life). <strong>Immortan Joe</strong> carries the entire warrior myth on his shoulders and though he is aided by his race of mad underlings and very interesting goons, the bulk of this analysis will remain on Joe.</p>
<p><strong>Furiosa is without a doubt the manifestation of the symbol of the ancient patriarchal warrior from the nomad tribes.</strong> She is strong, purpose driven, tough, smart and imperfect. Her quest is for redemption and in fulfilling it she will die and be re-born to a bigger, more complicated quest. She transitions from an exterior quest to the journey of the interior. She has a mechanical arm, which denotes that she is in a sense still part of the system. The mechanical, the computerized, whatever is not an organic part of the body is to be considered a symbol of systematization. Darth Vader lost his humanity to the empire and became more machine than man. Furiosa and Luke Skywalker lost a piece of themselves to the system, but where able to turn away from it. Furiosa’s catharsis reaches a climax by her willing removal of the mechanical arm. It represents her last vestige of attachment to the old world; the world of the warrior. Her shaved head hints to her origin as one the war boys; she has been stripped of her gender and began her existence as a homogenized part of that society. But she rose above the rest and became the Imperator. It signifies her psychological and physical ascension. This is why she is able to transition into the next level of her psyche; she has in a way conquered her first quest.</p>
<p><strong>Nux was an amazing character for me. He symbolized the archetype of the “fool” &#8211; the man-child constantly looking for purpose, but most importantly, is always looking for approval of the father figure.</strong> His life is devoid of meaning, driven only by the thirst of survival and the promise of Valhalla. But the hero’s path of the war boys does not lead to ascension or spiritual transition; the path of the war boys is the path of the ego. They don’t yearn for spiritual transcendence, they yearn for adulation from their peers. Valhalla means nothing unless their final act is “witnessed”. In a socio-cultural context, this is extremely relevant, as we live in an age when everyone wants to have a public life on social media. It seems like we all want to be the fool &#8211; “Witness me or else I lack importance.”</p>
<p>The slang for chrome used in this unholy ritual is brilliant. The idea that something pure, something shiny is a man-made artifact that has been lost forever is a clever symbol that emphasizes the lack of connection with the larger natural and spiritual world that transcends the present condition. Nux’s character arch is heartfelt and he finds the mystical help in one of the life givers. She guides him through the river Stix with love and understanding. But he has to find redemption and ascension in physical death, because his psychological chasm is so great, that he would have a mental breakdown if he was to make it to the new world. Sorry, Nux. Maybe in your next life.</p>
<p><strong>Max’ journey begins as one of a slave. He is not just a slave to the system, but a slave of his own fear and self-hatred.</strong> His quest is one of forgiveness and redemption. Early in the film, Max is captured and tortured, and his escape is foiled in part by his inner demons. This metaphor of slavery serves to illustrate that Max has fallen to an ultimate low within himself and he is now close to death. He is being used as a “blood bag” and been completely disposed of his humanity. He is paraded as a trophy and his psyche is not yet ready to take on the role of savior. He must die first and be reborn. It is through sparing Nux’s life, although unwillingly, that his quest for a higher purpose begins. Though Max is a fighter and a trained warrior, his mythological symbol in this tale is one of Life-giver. He replenishes life and hence follows the energy of the female myth. It is because of his life-giving blood that he allows Nux to live, but more importantly it is through his blood that Furiosa is able to be re-born as a queen. Later on, Max responds to the call of action and serves as a protector. It is a choice that empowers him to accept the higher path. He comes back now as a fully developed protector with no agenda other than to help the mothers replenish the world. That is why at the end, he walks away. He walks away from power, from the old world. Max enters the final threshold in the myth; he finally enters the inner quest.</p>
<p><strong>Immortan Joe: The name should say everything to you about what is going on in Miller’s mind.</strong> This name is meticulously crafted and it is broken up like this: The combination of the words <em>immortal</em> and <em>important</em> is our first hint at a linguistic deviation that comes from a culture that cannot process two complex ideas at once, hence merging them into their own comprehensible, simple concept. <em>Immortan</em> represents the symbol of a mystical creature that will live forever and it is of the outmost importance to survival &#8211; followed by <em>Joe</em>. By adding Joe, Miller has managed to take the God in to the realm of men. Joe is everyone’s father, the man the boys look up to, the man in charge of regenerating the world.</p>
<p>Immortan Joe is one of the best antagonists ever written. He is relentless, flawed and strangely charismatic. He looks like a monster to those who do not belong to his world, but like a God to those who do. His breathing device and armor tell us that he has fused with the machine world; he is now the system. His quest is not for power, but to return the world to life on his own terms. We can see that he is somewhat successful, by the hints of green at the top of the mountains and his ability to pump water. But this careful balance is not without its risks, hence the unholy alliance with the Oil and War lords. Here the author again takes the time to take a quick stab at our modern day, exemplifying the corruption that exists between the systems that control most of our lives: Oil (energy), War (death) and Water (life). These are no less than forces of life and death for all human beings. Immortan Joe is the culmination of the male energy force. It is through his will that the world will come to be. The ultimate response to the female force of chaos is the male response of absolute control. And so Joe represents that force, that desire to bring order through his control. Joe is the ultimate patriarch to which all boys look upon. He manipulates the world around him and will never let go of control.</p>
<p>It will take a warrior, a life-giver, a fool and the keepers of seeds to challenge this formidable foe, bringing down the old world and start anew. This is one of the best narratives of the regeneration myth and the heroes that rise do not do so by virtue of super powers, but by virtue of inner growth.</p>
<p><strong>The film industry has misinterpreted the meaning of hero in the literal sense.</strong> They have taken an escapist approach and equated the concept of <em>hero</em> with <em>spectacle</em>. Modern super heroes acquire physical powers that enhance the boundaries of the human body, but for all the action, comedy, special effects and drama these movies have, they do nothing to advance storytelling or to explore the human psyche through symbols and metaphors. They are so intent in the literal translation that they want to rationalize a flying man. They want to dissect the science of the Gods and in doing so they are destroying the power of myth and metaphor.</p>
<p>What is brilliant about Miller’s approach is that all characters have access to tap into the deep mythological archetypes of the human psyche that reside in all of us regardless of gender. Their sex and social role is not imperiled by their choice of inner quest. Miller brings back to storytelling a deep sense of metaphor and symbolism that allows us to take the movie and use it as a mirror to uncover something about ourselves and our society.</p>
<p>I am excited to see him turn the literal into the metaphorical and give super hero films a new meaning.</p>
<p>#GoMillerGo</p>
<p><center></p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/HnAw3E_mLh8?showinfo=0" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<p></center></p>
]]></content:encoded>
			<wfw:commentRss>https://20questionsfilm.com/mad-man-of-steel-why-george-miller-will-save-superhero-films/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WATCH: The Art Of Learning As You Go (or Just Get It Done)</title>
		<link>https://20questionsfilm.com/watch-the-art-of-learning-as-you-go-or-just-get-it-done/</link>
		<comments>https://20questionsfilm.com/watch-the-art-of-learning-as-you-go-or-just-get-it-done/#comments</comments>
		<pubDate>Wed, 19 Aug 2015 21:33:34 +0000</pubDate>
		<dc:creator><![CDATA[Mads Black]]></dc:creator>
				<category><![CDATA[20 Questions Video Interview]]></category>
		<category><![CDATA[Acting]]></category>
		<category><![CDATA[Directing]]></category>
		<category><![CDATA[Distribution]]></category>
		<category><![CDATA[Producing]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[Don't Pass Me By]]></category>
		<category><![CDATA[Rachel Noll]]></category>
		<category><![CDATA[Video Interview]]></category>

		<guid isPermaLink="false">http://20questionsfilm.com/?p=1128</guid>
		<description><![CDATA[You probably know the feeling. You have the great ideas, you want to do your vision justice on film, and so you&#8217;re careful about doing everything exactly right. But what if you&#8217;re faced with a problem you don&#8217;t necessarily know the solution to? Your attention to detail &#8211; your perfectionism &#8211; holds you back. Well, [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>You probably know the feeling. You have the great ideas, you want to do your vision justice on film, and so you&#8217;re careful about doing everything exactly right. But what if you&#8217;re faced with a problem you don&#8217;t necessarily know the solution to? Your attention to detail &#8211; your perfectionism &#8211; holds you back.</p>
<p>Well, Rachel Noll is here to tell you that learning by doing is an art form, and one of the most important lessons you can force yourself to learn if you want to produce your own film. Sure, you want everything to be done right, but if you&#8217;re working on a low-to-no budget, chances are that you&#8217;re often better off simply getting things <em>done,</em> than worrying about getting things done right. Because if you won&#8217;t settle for anything less than perfection, you&#8217;ll be stopping production before you even get started.</p>
<p><center></p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/sJgnrjasoEM?showinfo=0" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<p></center>Rachel is an independent filmmaker, screenwriter and actress living in Los Angeles. Her feature film, <em>Don’t Pass Me By,</em> is available worldwide, and her short film, <em>Paramnesia,</em> just won BEST SHORT at the LA Thriller Fest and is available as part of the acclaimed collection <em>Fun Size Horror</em> on all the major streaming platforms. She’s currently in development on several independent features and scripts, so keep a watchful eye.</p>
<p>Subscribe to our <a href="https://www.youtube.com/channel/UCjxE9SeqkmCdsdKTOIC46Kg" target="_blank">Youtube channel</a> for more video interviews and make sure you’re on our <a href="http://20questionsfilm.com/newsletter/" target="_blank">mailing list</a> to get the latest videos delivered right to your inbox.</p>
]]></content:encoded>
			<wfw:commentRss>https://20questionsfilm.com/watch-the-art-of-learning-as-you-go-or-just-get-it-done/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WATCH: How Can You Benefit From Submitting To Film Festivals?</title>
		<link>https://20questionsfilm.com/watch-how-can-you-benefit-from-submitting-to-film-festivals/</link>
		<comments>https://20questionsfilm.com/watch-how-can-you-benefit-from-submitting-to-film-festivals/#comments</comments>
		<pubDate>Wed, 01 Jul 2015 22:46:57 +0000</pubDate>
		<dc:creator><![CDATA[Mads Black]]></dc:creator>
				<category><![CDATA[20 Questions Video Interview]]></category>
		<category><![CDATA[Distribution]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Directing]]></category>
		<category><![CDATA[Film Festivals]]></category>
		<category><![CDATA[Jesse Harris]]></category>
		<category><![CDATA[NFFTY]]></category>
		<category><![CDATA[Video Interview]]></category>
		<category><![CDATA[World Famous]]></category>

		<guid isPermaLink="false">http://20questionsfilm.com/?p=1014</guid>
		<description><![CDATA[As the founder of the world&#8217;s largest (yes, THE WORLD&#8217;S LARGEST!) film festival for young filmmakers, Jesse Harris should know what he&#8217;s talking about. He&#8217;s a self-taught director and is now making a living in the field. All this to say that the video below should be well worth 2 minutes and 24 seconds of [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>As the founder of the world&#8217;s largest (yes, THE WORLD&#8217;S LARGEST!) film festival for young filmmakers, Jesse Harris should know what he&#8217;s talking about. He&#8217;s a self-taught director and is now making a living in the field. All this to say that the video below should be well worth 2 minutes and 24 seconds of your time.</strong></p>
<p>Jesse is currently a commercial director at <a href="http://worldfamousinc.com/directors/jesse-harris" target="_blank">World Famous</a>. Variety named him one of 25 talents who transformed youth entertainment and was named one of City Arts Magazine’s Top 50 Culture Makers. This is the second video in our <a href="http://20questionsfilm.com/tags/jesse-harris/">interview series</a> with him.</p>
<p><center></p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/CEKBEhKQ5W8?showinfo=0" width="853" height="480" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>&nbsp;</p>
<p></center>Much more from Jesse Harris will be posted shortly, so please check back soon. Or even better, subscribe to our <a href="http://20questionsfilm.com/newsletter">newsletter</a> and our <a href="https://www.youtube.com/channel/UCjxE9SeqkmCdsdKTOIC46Kg" target="_blank">YouTube channel</a>.</p>
]]></content:encoded>
			<wfw:commentRss>https://20questionsfilm.com/watch-how-can-you-benefit-from-submitting-to-film-festivals/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WATCH: What Is Motion Graphics?</title>
		<link>https://20questionsfilm.com/what-is-motion-graphics/</link>
		<comments>https://20questionsfilm.com/what-is-motion-graphics/#comments</comments>
		<pubDate>Thu, 07 May 2015 18:18:25 +0000</pubDate>
		<dc:creator><![CDATA[Mads Black]]></dc:creator>
				<category><![CDATA[20 Questions Video Interview]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Avengers]]></category>
		<category><![CDATA[Directing]]></category>
		<category><![CDATA[Federico Ponce]]></category>
		<category><![CDATA[Iron Man]]></category>
		<category><![CDATA[Marvel]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Thor]]></category>
		<category><![CDATA[Video Interview]]></category>

		<guid isPermaLink="false">http://20questionsfilm.com/?p=758</guid>
		<description><![CDATA[We&#8217;re excited to be bringing you the fourth video interview with creative director, independent filmmaker and motion graphics designer on multiple Marvel projects (yes, those movies), Federico Ponce, as he sheds some light on what &#8216;Motion Graphics&#8217; actually is. He did the title art for Avengers, Iron Man, Thor, District 9, The Twilight Saga &#8211; [&#8230;]]]></description>
				<content:encoded><![CDATA[<div class="entry-content">
<div class="entry-content">
<div class="entry-content">
<p><strong>We&#8217;re excited to be bringing you the fourth video interview with creative director, independent filmmaker and motion graphics designer on multiple Marvel projects (yes, those movies), Federico Ponce, as he sheds some light on what &#8216;Motion Graphics&#8217; actually is.<br />
</strong></p>
<p>He did the title art for Avengers, Iron Man, Thor, District 9, The Twilight Saga &#8211; the list goes on and on. In short, he knows what he&#8217;s talking about.</p>
<p><center></p>
<div class="responsive-video"><iframe src="https://www.youtube.com/embed/4G2NmyFqypg" width="600" height="337" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p></center></div>
<p class="transcript"><a href="#transcript-div">Read Transcript</a></p>
<div class="entry-content">And there&#8217;s more coming from Federico. Upcoming videos include “How Do You Find Work As A Freelancer”, “Why Create A Graphic Novel For Your Movie”, &#8220;Technical Difficulties When Shooting Under Water&#8221; and many more.</div>
<div class="entry-content"></div>
<div class="entry-content"><strong>About Federico Ponce:</strong></div>
<div class="entry-content">
<p><a href="http://fedeponce.com/" target="_blank">Federico Ponce</a> may not yet be a household name outside a tight-knit Motion Graphics circle in Los Angeles, but chances are you know his work nevertheless. As a visual artist and creative director, he has designed the title art for movies like <a href="http://fedeponce.com/?portfolio=lorem-ipsum-2" target="_blank">Avengers</a>, <a href="http://fedeponce.com/?portfolio=thor-2-dark-world" target="_blank">Thor</a>, <a href="http://fedeponce.com/?portfolio=iron-man-3" target="_blank">Iron Man</a>, <a href="http://fedeponce.com/?portfolio=district-9" target="_blank">District 9</a>, <a href="http://fedeponce.com/?portfolio=new-moon-theatrical" target="_blank">The Twilight Saga</a> and many more. He has also designed a handful of your favorite movie trailers and directed numerous commercials. And now he’s working on his own project, “Sebastian: The Slumberland Odyssey” – all of which he’ll be telling you more about in the videos we’ll be posting over the next couple of weeks.Let us know in the comments what you think. And learn more about Federico’s work <a href="http://fedeponce.com/" target="_blank">here</a>.</p>
<div id="transcript-div" class="transcript-box">
<p id="title">Read Transcript “What Is Motion Graphics?”</p>
<p><strong>Federico:</strong> Motion graphics started out as either a combination of design and animation. It wasn’t necessarily character animation and it wasn’t necessarily effects animation like fire in a movie or an explosion or a car blowing up or anything like that. It was more like a stylized approach to a solution to a problem. So for example, if a client came to you and said, ‘Hey, I need a commercial and I need to show the passion of this car and how it touches the life of people,’ then you’d bring in motion graphics artists and try to figure out what the typography says about the car, what the effects – maybe the car shoots out lights and then the lights connect with people and it lights them up and then everybody rides the car. So it’s sort of a hybrid of visual effects and typography and design put into motion. And it’s usually for TV commercials, web, maybe some banners, and things like that. </p>
<p><strong>Federico: </strong>But it’s a little bit of a different animal than visual effects because most people in motion graphics have a design background and love the geekiness about typography but also are sort of generalists – so they’ll know a little bit about how to make water, they’ll know a little bit about how to make fire, they’ll know a little bit about how to make a dinosaur or something.. Whereas people in visual effects, you go to the guy that animates claws, and all he does is animate claws, and he’s really good at animated claws but that’s it – he doesn’t know about typography, or anything else and probably loves Comic Sans or something (laughs). </p>
<p><strong>Federico: </strong>But these visual effects guys are EXTREMELY good – they’re really, really good and they’re really, really good about one certain part of the production pipeline.</p>
<p><strong>Federico: </strong>The other difference between motion graphics and visual effects is that motion graphics projects tend to be a lot shorter, maybe a month or two, three months at the most if they’re really involved, requiring a lot more work. Some of the higher end computer generated images in commercials might require a lot and actually a fusion of both motion graphics and visual effects, but the visual effects projects take years, one or two or three years – it takes a long time. You could have a guy working on the shield of Captain America for years, and all he’s doing is just the shield and iterations and iterations and iterations. So I’d say that’s the biggest difference.</p>
<p><strong>Federico: </strong>But the main difference is that the motion graphics is grounded by design and has a design sensibility. Visual effects also has a design but it’s not graphic design. It’s a different type of… If you’re doing a futuristic movie or you’re doing explosions, you have to make sure the explosion seems real, but that takes some design as well, but it’s a different type of aesthetic. </p>
<p><strong>Federico: </strong>The other part where they might cross over is when you’re doing high end projects together. Again, if you’re doing a high end commercial, they both come together. If you’re doing a movie, like let’s say Iron Man or Prometheus, and you see the screens and they light up with data, that’s all graphic design. It’s a whole world to its own. When you’re designing that kind of stuff, it’s all about how it would work in the real world and how it has to make some sort of sense.</p>
<p><strong>Federico: </strong>That’s what’s really cool about graphic design and motion graphics is that a lot of times, these questions are asked. Like, okay, we’re going to design the imagery in the helmet of Tony Stark. We’re not just going to show gibberish – things have to make sense. He has to have an altitude meter. He’s got to have a temperature gauge. There’s a thought process behind the design part of it. So that would be sort of the difference and convergence.</p>
</div>
]]></content:encoded>
			<wfw:commentRss>https://20questionsfilm.com/what-is-motion-graphics/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
